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"Hades" is hellishly good

Philipp Rüegg
24.9.2020
Translation: machine translated

After almost two years of Early Access, "Hades" has matured to version 1.0. Supergiant Games' latest prank is a blast, both visually and in terms of gameplay. Luca and I took on the gods.

Taking off is hard

In "Hades" you play Zagreus, son of "Hades", the ruler of the underworld. Because you are fed up with "Hades" - both your father and the realm - you try to flee to Olympus. In typical rogue-like fashion, you fight against hordes of mystical monsters until your life meter is empty and, after a bath of blood, you find yourself back in front of your father and the game starts all over again.

Before each run, you will also receive an important first upgrade from gods such as Poseidon or Zeus. Apparently, you're not the only one who doesn't get on particularly well with grumpy Hades. The game gradually teaches you more about Zagreus, the underworld and its inhabitants. The story is surprisingly exciting and a welcome change from the constant beating.

Racy and action-packed

The gameplay requires good reflexes and knowledge of enemy attacks. Battles are wonderfully fast and explosive. The further you advance in Hades, the more difficult and nerve-wracking the levels become. The countless upgrades and combinations ensure that there is never a dull moment and that you will want to add another one after every run. Visually, the game is simply breathtaking. Supergiant has achieved a really big hit with "Hades".

"Hades" is available for PC and Switch.

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As a child, I wasn't allowed to have any consoles. It was only with the arrival of the family's 486 PC that the magical world of gaming opened up to me. Today, I'm overcompensating accordingly. Only a lack of time and money prevents me from trying out every game there is and decorating my shelf with rare retro consoles. 


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