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The path to your own kingdom in "Mount & Blade 2: Bannerlord" is long, but full of adventure

Philipp Rüegg
3.4.2020
Translation: machine translated

Although it is still in the Early Access phase, "Mount & Blade 2: Bannerlord" has already hit like a bomb. We test the successor to the ambitious medieval open-world tactical action role-playing game at 11am.

A little bit of "Civilisation", a pinch of "Total War" and some "Mordhau"

As a newcomer, you'll probably be like me at first. "Bannerlord" is difficult to describe and also difficult to understand. It mixes several game elements and gives you a lot of freedom as to how you want to play the game. Whether you play as a merchant, mercenary, thief or even a lord is up to you.

At the beginning of the game, you only have a few ragged day labourers under your command. As your influence and money grow, you can hire new and better soldiers and attack larger enemy troops. This in turn makes combat more complex, as you no longer have to charge head-on at your opponents, but have to take a tactical approach.

In most towns, there are not only quests, but also a tavern where you can hire up to four companions. They are at your side in battle and have individual talent trees, inventories, etc. You can also take part in arena battles in which you fight alone or in a team against other warriors. If you win, you earn reputation and a new weapon or equipment.

Countless cogs that interlock

"Bannerlord" is far from finished. The voice output is still missing, towns and bandit camps all look the same and the quest variation is poor. This and much more is already on the to-do list of Turkish developer studio TaleWorlds. Mods, which had a strong influence on the predecessors, are still being developed. And yet "Bannerlord" already offers plenty of entertainment and runs relatively smoothly. You can see a brief insight in our Let's Play.

This is what we stream:

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As a child, I wasn't allowed to have any consoles. It was only with the arrival of the family's 486 PC that the magical world of gaming opened up to me. Today, I'm overcompensating accordingly. Only a lack of time and money prevents me from trying out every game there is and decorating my shelf with rare retro consoles. 


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