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"Star Wars Jedi: Fallen Order" is not only an ingenious game, but also convinces as a film

Philipp Rüegg
22.11.2019
Translation: machine translated

"Jedi: Fallen Order is finally a true Star Wars game again. With a real campaign, epic moments and a combat system worthy of a Jedi.

But there are still miracles. With Respawn, EA has commissioned the right studio to work on a new single-player "Star Wars" game. "Titanfall 2" was the perfect proof that they can master campaigns that are on a par with "Half-Life 2". Jedi Fallen Order" doesn't need any warm-up time either. The intro is one of the best I've ever played. After that, it continues at the same pace.

Like in the film

The colossal sound design is at least as impressive as the graphics. Sometimes quiet, sometimes powerful, it perfectly emphasises the action on the screen. I haven't felt this much "Star Wars" in a long time.

Jack of all Trades Master of Star Wars

"Jedi: Fallen Order" is a typical action role-playing game. You jump and climb through imaginative worlds, beat up heaps of Stormtroopers and strange aliens with your laser sword and collect experience points. This unlocks new skills, such as hurling enemies through the air, throwing lightsabers and so on. Another familiar principle is that Cal only learns certain skills, such as the double jump, when he suddenly remembers lessons from his Jedi Master.

"Star Wars Jedi: Fallen Order" was provided to us by EA and is available for PC, PS4 and Xbox One.

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As a child, I wasn't allowed to have any consoles. It was only with the arrival of the family's 486 PC that the magical world of gaming opened up to me. Today, I'm overcompensating accordingly. Only a lack of time and money prevents me from trying out every game there is and decorating my shelf with rare retro consoles. 


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