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"The Blood of the Dawnwalker" preview: not an anaemic "The Witcher" clone

Philipp Rüegg
29.8.2025
Translation: machine translated

The new open-world game from the team behind "The Witcher 3" has unmistakable parallels to the Witcher adventure. However, with a sun-resistant vampire in the lead role and a ticking clock on his neck, it looks set to be more than just a pale imitation.

The hands-on demo of «The Blood of Dawnwalker» at Gamescom really impressed me. I felt like I was saying every three minutes: This reminds me of «The Witcher 3». That's no surprise. Rebel Wolves, the Polish studio behind the new open-world role-playing game, is made up of numerous ex-CD Projekt Red employees who have already worked on «The Witcher 3» and «Cyberpunk 2077».

«The Blood of Dawnwalker» is set in a dark fantasy world in 14th century Europe. You take on the role of Coen. Due to unexplained circumstances, he is transformed into a Dawnwalker. This unusual species is something like the Blade of the Middle Ages. Coen seems to lose most of his vampiric superpowers during the day. He only becomes a bloodsucker at night.

The cathedral is easy to spot. The imposing building sits enthroned in the middle of a huge city and is reminiscent of Notre-Dame in Paris. The Rebel Wolves employee controlling the demo knows how to set the scene so that the blood-red moon in the background is shown to its best advantage. I can't help but let out a brief wow.

One goal, two very different paths

The battles look powerful and dynamic. The first heads and limbs fly around pretty quickly. As a vampire, Coen can also use his claws and magic attacks. Just like «The Witcher 3», «The Blood of Dawnwalker» is aimed at an adult audience in terms of both content and gameplay.

After the brief skirmish, Coen makes his way to the cathedral. A short-tempered altar boy knows nothing about a secret crypt and won't let us into the library so that we can see for ourselves. The dialogues with freely selectable answers are set to great music and the faces are expressive. At our insistence, the altar boy grants us access on the condition that we find the missing gravedigger.

Death whisperer

The trail of the gravedigger leads to a poorhouse. There we learn that the gravedigger looked after the plague victims. When it became clear that they could no longer be helped, they were walled in. We find the secret way there behind a cupboard. There, a pungent odour of decomposition makes any hope that anyone is still alive vanish. We discover the gravedigger among the corpses.

In human form, Coen can talk to the dead thanks to witchcraft. This is how we learn that the deceased was not Mother Theresa after all. Whoever killed him is revealed the next moment when a kind of ghoul attacks us. This one is much quicker than the bandits. It can also briefly vanish into thin air to dodge and quickly attack from another side.

Our demo player also makes short work of the ghoul and a little later we are back at the altar boy's mat. He mourns less for his gravedigger than for the fact that he has to fill a new position. At least he lets us into the library, where we find the same clue as before with the night-time game.

No wallflower

«The Blood of the Dawnwalker» looks like nothing could go wrong between now and its launch in 2026. Graphically, it looks good enough to eat. The story sounds exciting and the two play styles of human and vampire promise more than the usual approaches of sneaking, fighting and persuasion. High expectations rest on the shoulders of Rebel Wolves. After the Gamescom presentation, I am more confident than ever that they will live up to them.

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As a child, I wasn't allowed to have any consoles. It was only with the arrival of the family's 486 PC that the magical world of gaming opened up to me. Today, I'm overcompensating accordingly. Only a lack of time and money prevents me from trying out every game there is and decorating my shelf with rare retro consoles. 


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