Product test

Testing the Pico 4: great VR headset if you’d rather share your data with TikTok than with Meta

Philipp Rüegg
13.3.2023
Translation: Jessica Johnson-Ferguson

The Pico 4 is the main rival of the Meta Quest 2. The standalone VR headset offers a higher resolution and a bit more field of view, but is weaker when it comes to app selection. Both of them have data protection issues.

Generously equipped and very comfortable

The Pico 4 works autonomously, without a PC or external sensors. The equivalent of a smartphone is built into the display. It allows you to install games and other apps and use them directly on the headset. In terms of features, the Pico 4 is on par with just about any VR headset out there. Here’s an overview of the most important data.

The design makes putting it on a doddle. Even easier than Sony’s new headset, in fact. I hold the display part with my right hand and the headrest with my left. The straps can be pushed up at the side by a roughly 70-degree angle, so I can put my face into the headset and then push the headrest back down. As I’ve already adjusted the Velcro on the headband as well as the twist lock on the back to fit my head, I don’t need to do any readjusting.

The 5,300 mAh battery powers through roughly three hours of gaming.

Sharp image and audio right out of the headset

What impressed me with the Pico 4 was how well it blocks out the light. Except for the nose area, practically no light penetrates the headset. Having said that, the Quest 2 and the PS VR 2 are a wee bit better at darkening the inside of the headset.

The sound generated by the integrated speakers is perfectly fine. For a more immersive experience or to cancel outside noise, I could just wear headphones. However, this only works with Bluetooth, as there’s no headphone jack. I use my slightly dated Sennheiser Momentum 2. They work perfectly and the headphones don’t get in the way of anything. It’s a different story with the larger Astro A50. The headbands get in each other’s way.

Intuitive operation but a lack of apps

The headset itself only has three buttons – the power button on the right side and the volume buttons on the upper right side of the straps. They’re all easy to find with the headset on.

I prefer the passthrough activation better than the button on the PS VR2, which you have to fumble for first. What’s more, the image is in colour – another advantage compared to Meta Quest 2 and PS VR2. The perspective is slightly distorted and everything looks a bit enlarged. In spite of this, I can easily grab things without missing.

The Pico 4 can do hand tracking. But you need to activate this option first. How? In the settings, click seven times on the software version. This unlocks developer mode. In this new menu item, you can activate hand tracking and control the VR environment without a controller.

A word about data protection

The lowdown: works best with a PC

20 people like this article


User Avatar
User Avatar

As a child, I wasn't allowed to have any consoles. It was only with the arrival of the family's 486 PC that the magical world of gaming opened up to me. Today, I'm overcompensating accordingly. Only a lack of time and money prevents me from trying out every game there is and decorating my shelf with rare retro consoles. 


Gaming
Follow topics and stay updated on your areas of interest

Product test

Our experts test products and their applications. Independently and neutrally.

Show all

These articles might also interest you

  • Product test

    Meta Quest 3 Review: a super VR headset with a lot of mixed-reality potential

    by Debora Pape

  • Product test

    Oculus Quest 2 review: I'm in VR heaven

    by Raphael Knecht

  • Product test

    Oculus Quest vs. Rift S: Always a compromise and yet there is a winner

    by Philipp Rüegg