

"Dishonored 2" offers a world in which you can lose yourself
The sneaking and assassination game with magical influences is back. Deadlier and better than ever. Even more than in the first instalment, however, the world is the real star of the game in "Dishonored 2".
If you like steampunk, like sneaking around and rummaging through other people's things, then "Dishonored 2" is just right for you. Unlike in the first instalment, you can now choose between two protagonists. In addition to Korvo Attano, you can now also choose Emily Kaldwin, his daughter. You travel with them through a fictional world at the time of industrialisation - but in a much more futuristic way than we know it.
At the beginning you are still in Dunwall.After a coup d'état, the aim is to bring the conspirators to justice. To do so, you follow various trails that usually end with a villainous leader. In these confrontations, you have the choice between a deadly solution and a much more interesting "non-violent" one.
The architecture is impressiveThe love is in the detail
The furnishings speak volumes and are not just wildly thrown together. Every room is unique. If you play with your eyes open, you will regularly come across strange scenes, such as a house infested with blood flies, whose owner has fallen victim to his own experiment.
In addition, there are countless letters and books scattered everywhere. If you take the time to read them, you will learn exciting and tragic stories about the inhabitants.
The all-knowing heart
The magical talking heart is back in the game and reveals dark secrets about the people when you press it. The developers must have recorded countless dialogues for this, because I have never heard a sentence twice. So I never miss an opportunity to interrogate guards, pub owners or beggars. The brief glimpses into the abysses of the NPCs help to make the world more believable.
But even without holding the heart, the characters reveal a lot about themselves by frequently having short dialogues with each other. A feature I've loved since "No One Lives Forever". Eavesdropping on a guard as she blackmails a greengrocer or servants gossiping about their landlords are little treats for attentive players.
Although the striking graphic style alone, with its varied and open gameplay, earns the game top marks, it is the world, bursting with detail, that makes "Dishonored 2" something very special for me. It's dark, dirty, wicked and just my thing.
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As a child, I wasn't allowed to have any consoles. It was only with the arrival of the family's 486 PC that the magical world of gaming opened up to me. Today, I'm overcompensating accordingly. Only a lack of time and money prevents me from trying out every game there is and decorating my shelf with rare retro consoles.







