Product test

Asus XG438Q tested: More monitor is not possible and yet it is not perfect

Philipp Rüegg
28.10.2019
Translation: machine translated

43 inches, UHD, 120 Hz, Freesync 2 and HDR. On paper, Asus' new high-end monitor sounds like the absolute ultimate. Unfortunately, there's a catch, but it's not (only) Asus' fault.

Bigger is better. I can agree with this maxim almost without reservation when it comes to monitors and televisions. As the owner of a 34-inch ultrawide for several years, I already feel that my monitor is a bit small again. Asus' new monster is just what I need. It is the first 43-inch monitor with a refresh rate of 120 Hz, UHD resolution and HDR. However, the holy trinity also comes with a hefty price tag.

As the test will show, the price is not beyond all doubt.

Specifications and external features

Asus doesn't skimp on the specifications:

  • Size: 43-inch VA panel
  • Resolution: 3840×2160 pixels
  • Refresh rate: 120 Hz
  • Colour space coverage: sRGB 125%, DCI-P3: 90%
  • Response time: 4 ms
  • Features: HDR-10, Freesync 2 HDR
  • Connections: 3 x HDMI 2.0, 1 x Displayport 1.4, 2 x jack

At almost 23 kilograms and 7.5 centimetres thick, the Asus XG438Q is no lightweight. The stand takes up another 15 centimetres behind the monitor, meaning that the display can never be less than around 23 centimetres away from the end of the table.

Other than that, the monitor with its black matt plastic frame is relatively discreet - unless you switch on the RGB lighting, which projects the ROG logo onto the table. However, the projector was not included with me.

Image quality and performance

The viewing angles are a little poor and the colours fade relatively quickly when you move to the side. But if you're sitting directly in front of it, whether alone or in pairs, it doesn't matter.

Asus promises 600 nits for the HDR10 certification. When tested, I even measured up to 655 nits in the centre of the monitor. However, the illumination is rather uneven. The differences are up to 100 nits. However, I only noticed this when I was looking at a plain-coloured background image. The lighting on the right edge of the screen is also somewhat darker. But only if you look very closely.

Operation and sound quality

The monitor can be tilted forwards and backwards so that you can adjust it to your sitting position.

The two built-in 10-watt speakers produce a decent sound that is more than sufficient for everyday applications and the odd video.

The problem with HDR and 120 Hz

The problem is that Windows forces HDR on all SDR content, making it look completely washed out. The solution is to only turn on HDR when you're watching an HDR film or playing an HDR game. Some games even work without you activating HDR in Windows. Incidentally, you can choose between Gaming HDR and Cinema HDR (and Freesync HDR on AMD cards) for your monitor. I did the test with Gaming HDR.

Click here for the full-size image: Ghost Recon Breakpoint without HDR
Click here for the full-size image: Ghost Recon Breakpoint with HDR

Click here for the full-size image: Borderlands 3 without HDR

Click here for the full-size image: Borderlands 3 with HDR

Another negative point of HDR is the power consumption. In some games, you won't notice any difference. Others, such as "Borderlands 3", consume up to 20 per cent more power. On our box with an i9-9900K and an RTX 2080 Ti, the fps drops from over 70 to around 60 when HDR is activated.

However, the 50 fps in "Ghost Recon Breakpoint" or the 60 fps in "Borderlands 3" once again impressively showed me that UHD resolution still demands too much performance even today.

Conclusion: A great monitor - in theory

If you are unsure or like it even coarser, wait for the Acer CG437K. It has almost the same features, but delivers 144 Hz and 1000 nits. The former is even more nonsensical with UHD, but the latter may improve the HDR experience. I'll probably stick with Ultra Wide and wait until someone presents something in 40-inch format.

If you have had any other experiences with HDR on a PC, let me know in the comments.

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As a child, I wasn't allowed to have any consoles. It was only with the arrival of the family's 486 PC that the magical world of gaming opened up to me. Today, I'm overcompensating accordingly. Only a lack of time and money prevents me from trying out every game there is and decorating my shelf with rare retro consoles. 


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