«Overwatch» has also been targeted by the authorities.
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What about the loot box ban – does it apply to Switzerland?

Philipp Rüegg
8.5.2018
Translation: Eva Francis

Belgium and the Netherlands have declared loot boxes are gambling after an investigation into three culprits: «Fifa 18», «Overwatch» and «Counter-Strike: Global Offensive». What impact does this have on the gaming scene and Switzerland in particular?

What’s it really about?

The gaming industry’s options

With the exception of Psyonix («Rocket League»), the game manufacturers affected by this ban are among the largest and most ambitious in the world. They're sure to have enough resources and lawyers at hand to tackle the problem and find loopholes. In my opinion, the following short-term and medium-term solutions exist.

Removing loot boxes

The supposedly simplest solution is to remove the loot boxes from the games in question – only in the two countries for the time being. However, «Battlefront 2» has shown that this isn't as simple as it seems, as loot boxes can be an essential part of the game and so deeply integrated into the logic and the system that they cannot just be removed from one day to the next. Nevertheless, this is probably the most short-term solution.

Modifying the system

Withdrawing games from sale

YouTube videos of loot boxes have long become a mass phenomenon.

Losses in the millions

The situation is a lot different in the US, where consumer protection isn’t as strict. It’s therefore possible that there will be two loot box systems in the future: one for the US and one for Europe.

Consequences for Switzerland

Should the EU declare loot boxes as gambling and force game providers to take action, we can assume that the ban will apply to Switzerland, too. Although Switzerland could, in theory, form an exception as long as enough other countries outside the EU keep the current loot box system, but this is rather unlikely, as we rely on the translated versions released for France, Italy and Germany.

Yet, there’s no need for us to wait for the decisions of our neighbouring countries. What does the Swiss law say about loot boxes? The Federal Act on Games of Chance and Casinos (in German) states the following:

To me, it sounds as if loot boxes – as used in numerous games – are exactly this; you buy a loot box for real currency and make a random gain in return. In the case of the outfits in «PUBG» or the skins in «CS:GO» , these gains can be worth a lot of money. However, the Swiss Federal Gaming Board currently sees no reason to take action.

«The loot boxes you mentioned are, so to speak, a “game within a game” that appears during the course of a computer or video game and usually only makes up a small part of the game in relation to the whole computer or video game.»

According to Maria Chiara Saraceni from the Swiss Federal Gaming Board, computer, console and video games are, as a general rule and following the definition by the Federal Act on Games of Chance and Casinos, not games of chance and therefore not part of SFGB’s field of competence. She adds that this statement is based on current information.

Game developers therefore have nothing to fear from the Swiss authorities for the time being. However, Saraceni points out that the SFGB will continue to keep a close eye on the developments in the gaming industry. «Should specific reasons appear that constitute any violation of the Federal Act on Games of Chance and Casinos, we will intervene.» It can be assumed that this discussion will be fought out on the political stage.

What’s next after loot boxes?

Although the mobile segment has seen the strongest growth, console and PC games have not been sleeping either. The industry is sure to find a way to keep us to paying well beyond actually purchasing a game. How? All I can do is guess. What do you think? Will loot boxes disappear and if so, what will be next?

Header image: «Overwatch» has also been targeted by the authorities.

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As a child, I wasn't allowed to have any consoles. It was only with the arrival of the family's 486 PC that the magical world of gaming opened up to me. Today, I'm overcompensating accordingly. Only a lack of time and money prevents me from trying out every game there is and decorating my shelf with rare retro consoles. 


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