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Review: let yourself be enchanted by "Zelda: Breath of the Wild

Philipp Rüegg
3.3.2017
Translation: machine translated

Anyone who thinks the choice of games available for the launch of the new Nintendo Switch console is too narrow is underestimating "Zelda". "Breath of the Wild" is a true masterpiece that ventures into new lands. Even I, who's not a die-hard "Zelda" fan, fell head over heels for it.

Yet I could still feel the fever rising inside me as I waited for this new chapter. Not because it was probably the only launch game for the Nintendo Switch that was actually worth playing. But because this new direction was finally going to be to my liking.

After hours and hours spent in the world of Hyrule, I can confirm it: it feels like home.

A world you'd want to get lost in.

From there, you gain access to a vast, multi-faceted territory. The beautiful graphics also avoid monotony thanks to their different climatic effects and day/night cycles. You soon find yourself dreaming, lulled along by a rousing soundtrack.

Go where you will

You decide where the journey takes you. Although the game lays out a roughly defined path for you, in the form of main quests, you can choose to go off it at will. No other 'Zelda' game has given you so much freedom. Where previous chapters denied you access to certain areas until you'd found the necessary equipment, in "Zelda: Breath of the Wild" you can tackle virtually any challenge with the skills you start with.

If you want to go head-to-head, right from the start, with the big bad Ganon, knock yourself out. There are certainly players out there who have given it a go. And, of course, they've taken a beating. But it was at least possible.

That freedom makes this game so exceptional. At no point did I feel any pressure to perform a particular action, as I do in many other open-world games. I simply let myself explore the world. And the game rewards your curiosity. Whether you climb a mountain or stumble across a riddle in the heart of an enchanted forest, there are always new weapons, gems or another treasure to be won.

Natural boundaries

Your culinary skills will help you fight monsters and survive in the wild. By mixing the right ingredients, you prepare special dishes that not only grant you health points, but also boost your defences, improve your ability to sneak about or make you even more immune to the cold.

The Sheikah Tablet will be a great help during your adventures. A magical artefact that holds all the important things such as the inventory, quest diary and map. You can update it as you go along to find out more about the surrounding area. Take a photo of a specific plant, for example, and set your Sheikah sensor to start beeping when that plant is nearby.

A clever mix of puzzles and action

You'll regularly come across puzzles off the beaten track. Whether it's during side quests, set in motion by Hyrule's many unusual inhabitants, or by chance, at the bend in a forest, on a strange rock formation.

It's not just your brain that's in demand, but your fingers too. The many opponents are demanding and you'll need to be very tactical. Fortunately, Link has more than one trick up his sleeve. His agility means he can dodge attacks and, with the right timing, deliver decisive counters. He can also fight from a distance by freezing his enemies with ice arrows. You'll need to commit your full arsenal to defeat the greatest opponents.

Weapons, shields and bows wear out over time. This means carrying around a whole arsenal of swords and axes at all times, as they break quickly. But that didn't bother me as much as I thought it would. All you have to do is change your equipment regularly and keep the right pieces for the toughest battles.

The game has found its voice

All in all, "Zelda" is still a pretty quiet game. There were even times when my wife came into the room to ask me if I'd stopped playing, as she couldn't hear anything any more. She wasn't used to the quiet any more after the hellish crash of the robot dinosaurs in "Horizon Zero Dawn".

Wii U vs Switch

Of course, I also tested the game on the move, which is entirely possible with the handheld Nintendo Switch. Although the atmosphere on the train is never the same as at home, the journey flies by in no time. The battery lasts for around three hours.

Conclusion: a new fan

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As a child, I wasn't allowed to have any consoles. It was only with the arrival of the family's 486 PC that the magical world of gaming opened up to me. Today, I'm overcompensating accordingly. Only a lack of time and money prevents me from trying out every game there is and decorating my shelf with rare retro consoles. 


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