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Our review of "Super Mario Odyssey": a fun, diverse game that appeals even to the least Mario fans

Philipp Rüegg
21.12.2017
Translation: machine translated

A magic cap, an open world and a multitude of creative ideas... "Super Mario Odyssey" is one of the most heterogeneous "Super Marios" of recent years. However, it lacks a bit of magic.

Before you can free Peach, you travel through various worlds in an airship called Odyssey. To catch up with Bowser, you'll collect moons that the airship is fuelled by.

A game inspired by "Zelda Breath of the Wild"

On the other hand, I found the game lacking in magic. The worlds still have a bit of a generic feel to them. It's as if Nintendo had a list of must-haves: water, fire, ice, desert. Most of them aren't new. Dorrie, the Loch Ness monster from 'Super Mario 64' gave me goosebumps, while the characters in New Donk City left me cold. This world reminds me a lot of the yellow taxis and skyscrapers of 'GTA IV'. And that's not my thing at all.

Perfect difficulty level

Advanced players will try to find all the moons, which requires a certain level of skill. You need to know all the tricks. No mistakes are allowed. I find this the perfect way to assess your level, whether you're a beginner or advanced.

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As a child, I wasn't allowed to have any consoles. It was only with the arrival of the family's 486 PC that the magical world of gaming opened up to me. Today, I'm overcompensating accordingly. Only a lack of time and money prevents me from trying out every game there is and decorating my shelf with rare retro consoles. 


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