Opinion

Our 10 highlights from Gamescom

Philipp Rüegg
25.8.2023
Translation: Patrik Stainbrook

For two days straight, we completely gave ourselves over to everything Gamescom had to offer. The following titles and surprises stood out.

Phil’s highlights

Terror at Oakheart: singleplayer pixel horror movie

No gameplay, no screenshot, only a large poster indicates the small stand where Terror at Oakheart can be played. But the devilish clown’s grimace makes me curious to explore the 18+ demo. And my gut didn’t let me down. I play Teddy, controlling him on an oversized gaming laptop without a mouse. Teddy serves a demonic, one-eyed flesh monster. And it’s hungry. At first reluctantly, then obediently, Teddy puts on his mask and gets to work.

First, I navigate Teddy through the pixelated 2D adventure. I solve a few simple puzzles until a door opens. Behind it I find a saw, which I use to saw through a barricaded door that’s blocking the way to my hellish master.

When? Soon
Where? PC

Mullet Madjack: frenetic retro shooter in an anime setting

«Are you good at shooters? Do you suffer from epilepsy?» Even before the developer asks me these questions with a mischievous grin, I know this game is for me. Not only because the trailer gave me a buzz. I’d love to take the arcade machine with its strikingly colourful retro design home with me. Fortunately, the game is played with a mouse and keyboard and not a joystick and buttons.

Mullet Madjack is a hyperactive first-person shooter. The design marries 90s shooters like Duke Nukem 3D with anime. Mullet Madjack is set in a futuristic world ruled by rich robots. Somehow, the internet melded with human beings. To survive, I have to kill someone at least every ten seconds in short railroady levels. Spectators shower me with hearts, and my bloody rampage continues.

A level rarely lasts longer than a minute, and yet my pulse is racing after just a few moments. The developer rates my performance «pretty good». But even without this compliment, Mullet Madjack is an absolute highlight for me. Brutal, over-the-top, bright and colourful: fans of fast-paced shooters will be in for a treat.

When? Soon
Where? PC

Black Myth: Wukong: this game goes absolutely ape

Chinese studio Game Science is working on Black Myth: Wukong, a visually stunning fantasy action game. From Software’s masterful Soulslikes serve as inspiration. The demo doesn’t mess around. I have 45 minutes to defeat four bosses.

When? 2024
Where? PC, PS5, Xbox Series S/X

Star Trucker: weightless deliveries

A truck simulator in space. Why not? A question the small US studio Monster And Monster asked itself. In Star Trucker, I swerve across spatial highways in a rocket-powered truck, delivering cargo from point A to point B. The game has a charming retro-futuristic aesthetic. Co-director David Fullick explains that they want the game to appeal to both Sim fans and casual gamers. I belong in the latter category, but Snowrunner sparked my secret love for such games.

When? Early 2024
Where? PC

The Mind Twisting Quadroids: madness to the fourth degree

When? By the end of the year
Where? PC, PS4, PS5, Xbox One, Xbox Series S/X, Switch

Domi’s highlights

Fallout TV series: the next Last of Us-quality video game adaptation?

On our first day at Gamescom, we were invited to a Starfield presentation at the Xbox media event. Xbox boss (Xboss?) Phil Spencer and Bethesda legend Todd Howard unveiled the sci-fi epic. Towards the end of the presentation, Howard announces that he has a little surprise for us: a trailer for the upcoming Fallout TV series. «Little» is more than an understatement in this example, however.

Just these few seconds already give me the classic, post-apocalyptic Fallout feeling. Distressing and fascinating at the same time. In addition, the clips shown look incredibly well produced. The series virtually reeks of big budget. The whole thing is scheduled for release on Amazon Prime in 2024. And I can barely wait.

Like a Dragon Gaiden: falling in love all over again

I love the Like a Dragon series. The games let me immerse myself in virtual Japanese cities. In them, I usually take on the role of ex-Yakuza Kiryu Kazuma or other criminals from Japan’s underworld. I explore detailed urban landscapes, fight my way through huge hordes of enemies and play absurd mini-games.

At Gamescom I was able to play the demo of Like a Dragon Gaiden. The game is described by the developer studio as a smaller side story, meant to shorten the waiting time for the next big Like a Dragon game. My expectations were accordingly low, and I was accordingly surprised how awesome the approximately 20-minute demo was!

When? November 8, 2023
Where? PC, PS4, PS5, Xbox One, Xbox Series S/X

The Xbox booth: big, beautiful and well thought out

A special highlight for me this year was the massive Xbox booth. It was without a doubt the biggest booth at the convention and, according to Xbox boss Phil Spencer, also the biggest Microsoft has ever set up.

Pepper Grinder: drilling has never felt so satisfying

In Pepper Grinder, I take on the role of a pirate who wants to reclaim her treasures, stolen from her by nasty ne’er-do-wells. Armed with a giant drill, I set off in search of my booty, exploring beautifully designed pixel environments.

Compared to other side-scrollers and platformers, I move much faster and more dynamically through the 2D levels. With my drill, I can dig through walls – and pretty quickly at that. The game thrives on the momentum that’s created when drilling. I feel like a sandworm from Dune – only much smaller and cuddlier.

As soon as I fire up the drill and dig through the soil, I have to be fully focused. I’m constantly adjusting my direction, leaping out of the ground like a dolphin and landing elegantly in the next patch of ground. It all feels incredibly satisfying. After just a few minutes, I’m already weaving my way through the levels with killer moves. Speaking of dolphins, a big inspiration for the rapid drilling gameplay was the Sega Genesis game Ecco the Dolphin.

I can also defeat enemies and solve tricky puzzles with the drill. The finished game should offer an even mix between quicker skill-based levels and slower puzzles. I’m definitely hooked and can’t wait to drill through the pixel world of Pepper Grinder.

When? 2023
Where: PC, Switch

29 people like this article


User Avatar
User Avatar

As a child, I wasn't allowed to have any consoles. It was only with the arrival of the family's 486 PC that the magical world of gaming opened up to me. Today, I'm overcompensating accordingly. Only a lack of time and money prevents me from trying out every game there is and decorating my shelf with rare retro consoles. 


Gaming
Follow topics and stay updated on your areas of interest

Opinion

This is a subjective opinion of the editorial team. It doesn't necessarily reflect the position of the company.

Show all

These articles might also interest you

  • Opinion

    Our highlights from Gamescom 2024

    by Domagoj Belancic

  • Opinion

    Top secret: our insider tips from Gamescom 2024

    by Domagoj Belancic

  • Opinion

    Days Gone and six fellow failures: I gave these seven games a second chance – and didn’t regret it

    by Domagoj Belancic