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I visited Nintendo and tested the Switch 2 – my impressions

Domagoj Belancic
3.6.2025
Translation: Patrik Stainbrook

Just before launch, I had the opportunity to spend six hours with the Switch 2 at Nintendo. The demo featuring Mario Kart World and Nintendo Switch 2 Welcome Tour got me really excited, but it also raises a few questions.

After around eight years, the ageing Switch 1 is being replaced by its successor, the Switch 2. Nintendo invited me to their European headquarters in Frankfurt shortly before the launch of their new console. I spent a lot of my time there with the handheld, playing Mario Kart World and Nintendo Switch 2 Welcome Tour. These 22 points stood out to me as I played – both good and bad.

Note: detailed tests on the Switch 2 hardware and launch games will follow in the coming days. Click on Follow topic and Follow next to my profile at the end of this article to make sure you don’t miss anything!

My impressions of the Switch 2 hardware

At the first preview event in Paris, I was already amazed at how big Nintendo’s new console actually is. The dimensions of the handheld impressed me again in Frankfurt. On top of the XXL format, I also noticed the following points:

The display’s bright – but is it bright enough?

What's more, the test devices at the preview event aren't the final hardware you'll be holding on 5 June. I'll find out how the screen of the «real» retail version performs under strong sunlight in my detailed test.

No OLED? No problem!

The Switch 2 «only» has an LCD screen. But after my extensive test run, I’m certain that I won’t miss the OLED screen on my Switch 1 too much. In fact, I’m sure many Switch 2 buyers might think that the Switch 2’s bright LCD screen is actually OLED. Games look incredibly sleek on it. Sharp, with bright colours and strong contrasts – even from extreme viewing angles, as I discovered when playing Nintendo Switch 2 Welcome Tour (see below) with motion controls.

HDR’s nice to have, but doesn’t do much (at least in the demo)

I was a little disappointed with the HDR demo in the Nintendo Switch 2 Welcome Tour. I can set off fireworks in a mini-game and switch back and forth between HDR and SDR at the touch of a button. I switch the display’s HDR feature on and off, but only notice slight differences. The very brightest spots on the fireworks shine a little more with HDR. But that’s already it.

The display edges are very wide

The Joy-Con 2 analogue sticks are better, but still not perfect

I don’t like the L/R buttons on these Joy-Cons

During my Mario Kart World session, I just couldn’t get to grips with the new buttons. I didn’t like that clicking feeling. Maybe because the buttons are abnormally long and can be triggered both from above and from the side? Still, in the Nintendo Switch 2 Welcome Tour minigames which use the Joy Cons as a mouse, the clicking felt much more natural at least – just like a mouse.

Mouse control is VERY fast and precise

Speaking of the mouse, I’m now convinced mouse control on the Joy-Con 2 controllers is more than just a gimmick. The controls felt fast and precise across various minigames in Nintendo Switch 2 Welcome Tour. Nintendo has also confirmed in its Today! app that the mouse sensitivity can be changed in a menu. Great!

Combined with the motion sensors and HD Rumble 2, we end up with a unique gaming experience that clearly stands out from conventional mouse controls.

HD Rumble 2 is really cool – it even plays music!

The Pro controller fits perfectly in my hand, and the analogue sticks are magical

The Switch 2 Pro controller is perhaps the most ergonomic peripheral I’ve ever had the pleasure of holding. And I say that as a big advocate of Sony’s Dualsense controller. Regardless, Nintendo has outdone itself here.

The Switch 2 camera is tiny

During my Mario Kart World session, I also got to test the Switch 2 camera. Somehow, I imagined the thing to be much bigger from all the announcement videos. In real life, however, it’s tiny and discreet. You’ll have no problem fitting it somewhere in your TV setup. Nintendo has also thought about privacy. A mechanism on the side of the camera can be used as a physical privacy screen.

The Switch 2 is compatible with conventional webcams

If you don’t feel like using Nintendo’s camera, you can probably use a webcam you have lying around at home. Talking to Nintendo employees, I learn that they tested various normal USB cameras in their offices, all of which worked.

My impression of Mario Kart World

I spend a lot of my time at Nintendo playing Mario Kart World. This much I can already reveal: I’d have loved to play more of this open-world racer. I can hardly wait for the game to launch. But I’m not 100 per cent convinced yet. Here’s what stood out to me:

Charge Jump, Wallride and Grind are game changers!

At the Switch 2 event in Paris, we were only able to play the new Mario Kart with steering aid, which I can’t stand. In Frankfurt, I switched everything off and took a closer look at the new game mechanics without restrictions.

I particularly like the new Charge Jump feature. If I press the ZR button while my kart is moving straight ahead, a jump charges up. When I release the button, my character and kart jump into the air. For example, I can leap onto walls and ride along them. This also works on railings, so I can grind on them like Tony Hawk.

In one demo, a Nintendo employee showed me what’s possible using this mechanic. He jumps onto walls, then onto railings, back and forth, back and forth. All with perfect timing. It enabled him to find a much faster route through the track than his opponents. I was impressed. This mechanic is a real game changer that’ll give talented drivers a huge advantage.

The Rewind feature is ingenious

Knockout Tour is the best thing that could’ve happened to Mario Kart

In Mario Kart World, there’ll be 24 drivers on the track at the same time – twice as many as in Mario Kart 8 Deluxe. As a result, races will feel like epic battles full of chaotic fights between individual groups. This many characters on a track also enables a new game mode, turning the conventional Grand Prix concept on its head – Knockout Tour.

The feeling of just making it to the last riders still in the race is incredible. In Nintendo’s Frankfurt offices, I heard swearing, shouting and cheering during a Knockout Tour. Every now and then, I glanced at my sports watch, which tracks my heart rate. Wow, my heart was racing – Knockout Tour really is high-performance sport. I’m sure this mode will become a new favourite for many players.

A breath of fresh air in VS mode

If you don’t fancy Knockout mode or a conventional Grand Prix, you can once again run VS races in Mario Kart World, determining the tracks and rules yourself. However, World is innovating by letting you choose both classic race tracks as well as the open-world tracks between courses as a venue. With their open and often very wide design, they offer a different gaming experience to the compact, traditional race tracks. A nice switch-up.

Battle mode is solid, but (still) bland

Battles take place in closed arenas, and there’ll apparently be two more modes. I hope they’ll make more use of the open game world and perhaps try something new.

I love the camera integration in split screen mode

I was also able to test split-screen mode during my play time while racing around a track with three other participants. We also tested the Switch 2 camera, which recorded us during these races. First, we selected the right image section.

During races, our faces were displayed above each respective driver, a neat little gimmick I find incredibly funny. It’s fun to look at the concentrated, frustrated or happy faces of my opponents before I mow them down with a red shell.

Free Roam is boring

Between races, I kept testing Free Roam mode. In it, I explored the huge game world of Mario Kart World to my heart’s content. In combination with the Rewind function, free exploration of the world is a great way to familiarise yourself with different routes.

I’d also repeatedly find large P-switches throughout the game world. Pressing these would launch mini missions. For example, I had to collect all the coins that suddenly appeared in a short space of time, or I’d have to drift through an obstacle course full of rolling snowballs. In addition to P-switches, there are also hidden collectables to be found in the open game world.

These small challenges and hidden items were quite nice, but I can’t imagine that these repetitive tasks will motivate me in the long term. The game world felt very empty between tracks and away from the roads. After just a few minutes, I felt my motivation to explore the world drop dramatically. Why drive through a boring, empty world when I can start the absolutely brilliant Knockout Tour a few clicks away?

The graphics vary wildly

What also struck me when exploring the game world was how much the graphical quality varies. The game looks beautiful on tracks, but once I left them, I quickly discovered very dull areas with rudimentary geometry and washed-out textures. Yet another reason to leave Free Roam to one side.

My impression of Nintendo Switch 2 Welcome Tour

To take the edge off the nerve-wracking races in Mario Kart World, I got the opportunity to test Nintendo Switch 2 Welcome Tour in detail. I didn’t really know what to make of this «game».

Amazing insights into the development process of the Switch 2, with great attention to detail

The minigames are basic but fun

In typical Nintendo fashion, information is conveyed with a pinch of humour and great attention to detail. Running across the Switch 2’s touchscreen or climbing a ladder into the bottom floor of a Joy-Con 2 controller, I got a big grin on my face.

On my tour, I always stopped off at small exhibits demonstrating the features of a Switch 2. I played around with the mouse feature, guessed the frame rate at which an object moved or answered questions about what I’d learned so far. It’d be an exaggeration to describe these demonstrations as minigames. Still, despite the simple functionality, I enjoyed the interactive exhibitions.

Not a game, but an app (which should be free)

The Nintendo Switch 2 Welcome Tour is the perfect way to familiarise yourself with the new and unique features of the Switch 2. However, it isn’t so much a real game as an interactive app with exciting facts about the new console.

Note: detailed tests on the Switch 2 hardware and launch games will follow in the coming days. Click Follow topic and Follow next to my profile to make sure you don’t miss anything!

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My love of video games was unleashed at the tender age of five by the original Gameboy. Over the years, it's grown in leaps and bounds.


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