Opinion

Console launches have become boring – but there’s an upside

Philipp Rüegg
20.6.2025
Translation: Katherine Martin

The Switch 2 broke all sales records, making for an unexciting launch. Unlike the drastic upgrades seen in previous generations, the new console isn’t much different from its predecessor. But there’s an upside to this lack of magic.

Shrill screams? Tears of joy? Wrapping paper shredded into a thousand pieces? Granted, I’ve never been quite as ecstatic about a console launch as the stars of certain unboxing videos. But I can’t deny the immense joy I felt when I got my first Nintendo 64, Gamecube or Wii.

Booting up the Switch 2 for the first time, however, I was practically indifferent. Sure, it looks a bit nicer, the games run better and Mario Kart World is really fun, but that’s it on the highlight front. In fact, the Switch 2 is the latest piece of evidence confirming my theory that console launches have got boring. Where did the magic go?

A pilgrimage for Star Fox 64

The first game console I ever owned was the Nintendo 64. Back then, my best friend and I used to leaf through one gaming magazine after another, soaking up every little detail about the fabled successor to the Super Nintendo, known until then as Ultra 64. With their 3D worlds, soon-to-be-released games, such as Super Mario 64 or Wave Race, looked like something out of the future.

I can also still vividly remember making a three-hour pilgrimage to get Star Fox 64, which, for some inexplicable reason, was called Lylat Wars 64 here. The game had hit the shelves in a big shopping centre in the industrial area of Dietikon. When I got home, I proudly showed my dad how amazing it looked when a bomb exploded in the water. He just shook his head in bewilderment. Sadly, he didn’t have the same appreciation for groundbreaking polygon effects.

Meanwhile, the PlayStation 2 promised better-developed games and huge advancements when it came to graphics. Since I was more into Nintendo at that point, a new Mario Kart or Luigi’s Mansion seemed more enticing to me than Tekken Tag Tournament. Of course, I still played both consoles.

Wii’s technology may have been lagging behind that of rival consoles. Wii Sports in particular may have looked ugly (even back then). But we were captivated by the concept. It was exciting, new and innovative. After that, I’d get that feeling about a console just one more time. And even then, it wouldn’t be to the same extent.

The last hurrah

That moment came in 2017 in the form of the first Nintendo Switch. The hybrid console combined the best of both worlds: the portability of the 3DS and the depth of a real console title you’d normally only be able to play on a TV. And the concept took off. I’d play The Legend of Zelda Breath of the Wild on the train home from work, then come home, plug the Switch into its dock and go right on playing without a hitch.

If I wanted to, I could even use the integrated stand to prop up the console and use it as a mini TV. I rarely played games with that setup, but the possibility alone was thrilling. When the Switch came out, it once again seemed as if everything Nintendo touched turned to gold. The company created a new market, which, thanks to consoles like the Steam Deck and the PlayStation Portal, is growing rapidly today.

Obviously, it’s a shame that consoles aren’t developing in the same quantum leaps as they were when we switched from 2D to 3D. Instead, progress is being made in storytelling, art design and gameplay. And who knows? Maybe Nintendo and the like will be able to surprise us with something totally new one day. Either way, I’m curious to find out.

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As a child, I wasn't allowed to have any consoles. It was only with the arrival of the family's 486 PC that the magical world of gaming opened up to me. Today, I'm overcompensating accordingly. Only a lack of time and money prevents me from trying out every game there is and decorating my shelf with rare retro consoles. 


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