
Product test
Samsung’s monster monitor Odyssey Ark proved to be too much for me
by Samuel Buchmann
Samsung has introduced a 57-inch ultrawide gaming monitor: The Odyssey Neo G9 with MiniLED display and a resolution of 7680 × 2160 pixels.
It's become almost a tradition for Samsung to unveil an ever-larger display at CES. This year, the Koreans have taken the absurd Odyssey Ark, compressed it and stretched it out. The result is the new 57-inch Odyssey Neo G9 (not to be confused with the old model, which is called exactly the same).
The screen has a MiniLED display with a curvature of 1000R, support for HDR 1000 and an "8K Ultrawide" resolution. This designation is somewhat misleading, as the 7680 × 2160 pixels are only half of what is commonly considered "true" 8K. By this I mean 7680 × 4320 pixels, as in 16:9 format 8K TVs.
Even so, the pixel density of the Odyssey Neo G9 is a respectable 154 ppi. To play games in the monitor's native resolution, however, you will need a lot of power - especially if you want to exploit the high refresh rate. The monitor can refresh its image at a frequency of 240 hertz and has a response time of one millisecond. In order for a signal with such a high data rate to make it from the graphics card to the screen at all, Samsung installs a DisplayPort 2.1.
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More details and an indication of the price should follow shortly. I will then add them here. The retail price should be similar to that of the Samsung Odyssey Ark, which cost 3000 francs at market launch. The Odyssey Neo G9 could be the better choice for many - because it addresses precisely the points I criticised in my review of the Ark: the pixel density and the non-ergonomic height.
My fingerprint often changes so drastically that my MacBook doesn't recognise it anymore. The reason? If I'm not clinging to a monitor or camera, I'm probably clinging to a rockface by the tips of my fingers.