Nintendo New Pokémon Snap
Switch, Multilingual
Nintendo New Pokémon Snap
Switch, Multilingual
3 years ago •
purchased this product
I got it for my 6 year old daughter, who is a Pokémon fan, but I also played it.
The game is deeper than the original on N64: it stays on rails, but there are opportunities to unlock new paths/Pokémon to see by starting levels over. I really like seeing them interact with each other or the player, and the hunt for the perfect shot is still exhilarating.
In addition, the game received a free update with 3 new levels and 20 new Pokémon.
Pro
Contra
3 years ago •
purchased this product
The Pokémon brand has now existed for 25 years. During this time, in addition to the 32 games in the main series, Mystery Dungeon, Ranger, Colosseum, Pinball and Snap have also been released. With "New Pokemon Snap", the successor to a game that enjoyed great popularity two decades ago has now been released.
But the question now arises for me, for whom was the game made in the first place? For the fans of the first part, who now had to wait two decades? Or the children, who are probably still the main target group for Game Freak, while the older, hardcore fans are slowly being bled dry with Nintendo Online, Pokemon Home (I'm still waiting for the Android app) and Pokemon Go events. Game Freak has been talking for a few years now about how they keep taking out more difficult and time-consuming aspects of their games because kids these days don't have the time or inclination to bother with them. In Sword and Shield, for example, the battle timer for online battles was lowered by 5 minutes to 15 minutes, and last year's remake Pokémon Mystery Dungeon Retterteam DX almost plays itself at the touch of a button, whereas in the original it took me 20 hours to meet Mew for the first time.
New Pokemon Snap is not a bad game in itself. It's just not a good one either. There are only a few tracks that are nice to look at, but they get repetitive after the third playthrough at the latest. It doesn't help that each Pokemon has to be photographed in four poses to fill the photo codex, but you can only have one picture rated at a time. This unnecessarily stretches out the game time, which was probably necessary due to the limited content. The story is just as irrelevant and boring as was to be expected and the character designs are nothing special either.
For me, it's a disappointment. But as a hardcore Pokémon fan, I'm used to disappointments.
Pro
Contra
3 years ago •
purchased this product
I didn't expect to see a new version of this game after so long.
After a few hours, I'm reassured because it's really faithful to the Nintendo 64. The game hasn't suffered from the current general trend of overdoing it with useless features. We go for the essential: we take pictures, we progress and unlock items to enrich the poses and it's very good.
It's easy to get used to. The photo scoring is quite robust. I like the fact that I can develop the images afterwards.
I find Pokémon Snap much prettier than Sword/Shield. That's a bit of a stretch for a "spin-off" game, but I have to admit that I was a very bad audience for Sword/Shield. This is probably due to the photogenic needs of the game itself.
In short, Pokémon Snap looks like it's going to be a great value. If you liked the first one, pick it up without hesitation.